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Documents:
Logon Sequences
Battle.net Flags
Battle.net's file transfer protocol (Version 1)
Battle.net's file transfer protocol (Version 2)
BNLS Checksum Algorithm
Clan Message Codes
Diablo II Game Server Accept Sequence
Diablo II Realm Server Logon Procedure
Game Statstrings
Icons.bni
NLS/SRP Protocol
Notational Conventions
Platform & Product IDs
Protocol Headers
Sizes & Types
User Statstrings
Warcraft III Profile Requests

Consts for all messages: [pas cpp vb]

Battle.net Messages:
[C>0x00] SID_NULL
[S>0x00] SID_NULL
[C>0x02] SID_STOPADV
[S>0x04] SID_SERVERLIST (Defunct)
[C>0x05] SID_CLIENTID
[S>0x05] SID_CLIENTID
[C>0x06] SID_STARTVERSIONING
[S>0x06] SID_STARTVERSIONING
[C>0x07] SID_REPORTVERSION
[S>0x07] SID_REPORTVERSION
[C>0x08] SID_STARTADVEX
[S>0x08] SID_STARTADVEX
[C>0x09] SID_GETADVLISTEX
[S>0x09] SID_GETADVLISTEX
[C>0x0A] SID_ENTERCHAT
[S>0x0A] SID_ENTERCHAT
[C>0x0B] SID_GETCHANNELLIST
[S>0x0B] SID_GETCHANNELLIST
[C>0x0C] SID_JOINCHANNEL
[C>0x0E] SID_CHATCOMMAND
[S>0x0F] SID_CHATEVENT
[C>0x10] SID_LEAVECHAT
[C>0x12] SID_LOCALEINFO
[S>0x13] SID_FLOODDETECTED
[C>0x14] SID_UDPPINGRESPONSE
[C>0x15] SID_CHECKAD
[S>0x15] SID_CHECKAD
[C>0x16] SID_CLICKAD
[C>0x18] SID_REGISTRY (Defunct)
[S>0x18] SID_REGISTRY (Defunct)
[S>0x19] SID_MESSAGEBOX
[C>0x1A] SID_STARTADVEX2 (Defunct)
[C>0x1B] SID_GAMEDATAADDRESS (Defunct)
[C>0x1C] SID_STARTADVEX3
[S>0x1C] SID_STARTADVEX3
[S>0x1D] SID_LOGONCHALLENGEEX
[C>0x1E] SID_CLIENTID2
[C>0x1F] SID_LEAVEGAME
[C>0x21] SID_DISPLAYAD
[C>0x22] SID_NOTIFYJOIN
[C>0x25] SID_PING
[S>0x25] SID_PING
[C>0x26] SID_READUSERDATA
[S>0x26] SID_READUSERDATA
[C>0x27] SID_WRITEUSERDATA
[S>0x28] SID_LOGONCHALLENGE
[C>0x29] SID_LOGONRESPONSE
[S>0x29] SID_LOGONRESPONSE
[C>0x2A] SID_CREATEACCOUNT
[S>0x2A] SID_CREATEACCOUNT
[C>0x2B] SID_SYSTEMINFO (Defunct)
[C>0x2C] SID_GAMERESULT
[C>0x2D] SID_GETICONDATA
[S>0x2D] SID_GETICONDATA
[C>0x2E] SID_GETLADDERDATA
[S>0x2E] SID_GETLADDERDATA
[C>0x2F] SID_FINDLADDERUSER
[S>0x2F] SID_FINDLADDERUSER
[C>0x30] SID_CDKEY
[S>0x30] SID_CDKEY
[C>0x31] SID_CHANGEPASSWORD
[S>0x31] SID_CHANGEPASSWORD
[C>0x32] SID_CHECKDATAFILE
[S>0x32] SID_CHECKDATAFILE
[C>0x33] SID_GETFILETIME
[S>0x33] SID_GETFILETIME
[C>0x34] SID_QUERYREALMS
[S>0x34] SID_QUERYREALMS
[C>0x35] SID_PROFILE
[S>0x35] SID_PROFILE
[C>0x36] SID_CDKEY2
[S>0x36] SID_CDKEY2
[C>0x3A] SID_LOGONRESPONSE2
[S>0x3A] SID_LOGONRESPONSE2
[C>0x3C] SID_CHECKDATAFILE2
[S>0x3C] SID_CHECKDATAFILE2
[C>0x3D] SID_CREATEACCOUNT2
[S>0x3D] SID_CREATEACCOUNT2
[C>0x3E] SID_LOGONREALMEX
[S>0x3E] SID_LOGONREALMEX
[S>0x3F] SID_STARTVERSIONING2
[C>0x40] SID_QUERYREALMS2
[S>0x40] SID_QUERYREALMS2
[C>0x41] SID_QUERYADURL
[S>0x41] SID_QUERYADURL
[C>0x44] SID_WARCRAFTGENERAL
[S>0x44] SID_WARCRAFTGENERAL
[C>0x45] SID_NETGAMEPORT
[C>0x46] SID_NEWS_INFO
[S>0x46] SID_NEWS_INFO
[S>0x4A] SID_OPTIONALWORK
[C>0x4B] SID_EXTRAWORK
[S>0x4C] SID_REQUIREDWORK
[C>0x50] SID_AUTH_INFO
[S>0x50] SID_AUTH_INFO
[C>0x51] SID_AUTH_CHECK
[S>0x51] SID_AUTH_CHECK
[C>0x52] SID_AUTH_ACCOUNTCREATE
[S>0x52] SID_AUTH_ACCOUNTCREATE
[C>0x53] SID_AUTH_ACCOUNTLOGON
[S>0x53] SID_AUTH_ACCOUNTLOGON
[C>0x54] SID_AUTH_ACCOUNTLOGONPROOF
[S>0x54] SID_AUTH_ACCOUNTLOGONPROOF
[C>0x55] SID_AUTH_ACCOUNTCHANGE
[S>0x55] SID_AUTH_ACCOUNTCHANGE
[C>0x56] SID_AUTH_ACCOUNTCHANGEPROOF
[S>0x56] SID_AUTH_ACCOUNTCHANGEPROOF
[C>0x57] SID_AUTH_ACCOUNTUPGRADE
[S>0x57] SID_AUTH_ACCOUNTUPGRADE
[S>0x58] SID_AUTH_ACCOUNTUPGRADEPROOF
[C>0x59] SID_SETEMAIL
[S>0x59] SID_SETEMAIL
[C>0x5A] SID_RESETPASSWORD
[C>0x5B] SID_CHANGEEMAIL
[C>0x5C] SID_SWITCHPRODUCT
[C>0x60] SID_GAMEPLAYERSEARCH
[S>0x60] SID_GAMEPLAYERSEARCH
[C>0x65] SID_FRIENDSLIST
[S>0x65] SID_FRIENDSLIST
[C>0x66] SID_FRIENDSUPDATE
[S>0x66] SID_FRIENDSUPDATE
[S>0x67] SID_FRIENDSADD
[S>0x68] SID_FRIENDSREMOVE
[S>0x69] SID_FRIENDSPOSITION
[C>0x70] SID_CLANFINDCANDIDATES
[S>0x70] SID_CLANFINDCANDIDATES
[C>0x71] SID_CLANINVITEMULTIPLE
[S>0x71] SID_CLANINVITEMULTIPLE
[C>0x72] SID_CLANCREATIONINVITATION
[S>0x72] SID_CLANCREATIONINVITATION
[C>0x73] SID_CLANDISBAND
[S>0x73] SID_CLANDISBAND
[C>0x74] SID_CLANMAKECHIEFTAIN
[S>0x74] SID_CLANMAKECHIEFTAIN
[S>0x75] SID_CLANINFO
[S>0x76] SID_CLANQUITNOTIFY
[C>0x77] SID_CLANINVITATION
[S>0x77] SID_CLANINVITATION
[C>0x78] SID_CLANREMOVEMEMBER
[S>0x78] SID_CLANREMOVEMEMBER
[C>0x79] SID_CLANINVITATIONRESPONSE
[S>0x79] SID_CLANINVITATIONRESPONSE
[C>0x7A] SID_CLANRANKCHANGE
[S>0x7A] SID_CLANRANKCHANGE
[C>0x7B] SID_CLANSETMOTD
[C>0x7C] SID_CLANMOTD
[S>0x7C] SID_CLANMOTD
[C>0x7D] SID_CLANMEMBERLIST
[S>0x7D] SID_CLANMEMBERLIST
[S>0x7E] SID_CLANMEMBERREMOVED
[S>0x7F] SID_CLANMEMBERSTATUSCHANGE
[S>0x81] SID_CLANMEMBERRANKCHANGE
[C>0x82] SID_CLANMEMBERINFORMATION
[S>0x82] SID_CLANMEMBERINFORMATION

View consts: [pas cpp vb]


Battle.net/Starcraft UDP Messages:
[C>0x03] PKT_CLIENTREQ
[S>0x05] PKT_SERVERPING
[C>0x07] PKT_KEEPALIVE
[C>0x08] PKT_CONNTEST
[C>0x09] PKT_CONNTEST2

View consts: [pas cpp vb]


Realm Messages:
The official Blizzard names for MCP packets are unknown. These have been invented for convenience.

[C>0x01] MCP_STARTUP
[S>0x01] MCP_STARTUP
[C>0x02] MCP_CHARCREATE
[S>0x02] MCP_CHARCREATE
[C>0x03] MCP_CREATEGAME
[S>0x03] MCP_CREATEGAME
[C>0x04] MCP_JOINGAME
[S>0x04] MCP_JOINGAME
[C>0x05] MCP_GAMELIST
[S>0x05] MCP_GAMELIST
[C>0x06] MCP_GAMEINFO
[S>0x06] MCP_GAMEINFO
[C>0x07] MCP_CHARLOGON
[S>0x07] MCP_CHARLOGON
[C>0x0A] MCP_CHARDELETE
[S>0x0A] MCP_CHARDELETE
[C>0x11] MCP_REQUESTLADDERDATA
[S>0x11] MCP_REQUESTLADDERDATA
[C>0x12] MCP_MOTD
[S>0x12] MCP_MOTD
[C>0x13] MCP_CANCELGAMECREATE
[S>0x14] MCP_CREATEQUEUE
[C>0x17] MCP_CHARLIST
[S>0x17] MCP_CHARLIST
[C>0x18] MCP_CHARUPGRADE
[S>0x18] MCP_CHARUPGRADE
[C>0x19] MCP_CHARLIST2
[S>0x19] MCP_CHARLIST2

View consts: [pas cpp vb]


D2GS Messages:
[C>0x01] D2GS_WALKTOLOCATION
[C>0x02] D2GS_WALKTOUNIT
[C>0x03] D2GS_RUNTOLOCATION
[C>0x04] D2GS_RUNTOUNIT
[C>0x05] D2GS_LEFTSKILLLOC
[C>0x06] D2GS_LEFTSKILLOBJ
[C>0x08] D2GS_REPEATLEFTSKILLLOC
[C>0x09] D2GS_REPEATLEFTSKILLOBJ
[C>0x0C] D2GS_RIGHTSKILLLOC
[C>0x0D] D2GS_RIGHTSKILLOBJ
[C>0x0F] D2GS_REPEATRIGHTSKILLLOC
[C>0x10] D2GS_REPEATRIGHTSKILLOBJ
[S>0x10] D2GS_CHARTOOBJ
[C>0x13] D2GS_INTERACTWITHOBJECT
[C>0x14] D2GS_CHARMESSAGE
[C>0x15] D2GS_CHATCOMMAND
[C>0x16] D2GS_PICKUPGROUNDITEM
[C>0x17] D2GS_DROPITEM
[C>0x18] D2GS_ITEMTOINVENTORY
[C>0x19] D2GS_PICKUPITEM
[S>0x19] D2GS_SMALLGOLDPICKUP
[C>0x1A] D2GS_ITEMTOBODY
[C>0x1B] D2GS_REMOVEBODYITEM
[C>0x1D] D2GS_SWITCHBODYITEM
[S>0x1D] D2GS_SETBYTEATTR
[S>0x1E] D2GS_SETWORDATTR
[C>0x1F] D2GS_SWITCHINVENTORYITEM
[S>0x1F] D2GS_SETDWORDATTR
[C>0x20] D2GS_USEITEM
[C>0x21] D2GS_STACKITEM
[C>0x22] D2GS_REMOVESTACKITEM (Defunct)
[C>0x23] D2GS_ITEMTOBELT
[C>0x24] D2GS_REMOVEBELTITEM
[C>0x25] D2GS_SWITCHBELTITEM
[C>0x26] D2GS_USEBELTITEM
[C>0x27] D2GS_0x27
[C>0x28] D2GS_INSERTSOCKETITEM
[C>0x29] D2GS_SCROLLTOTOME
[C>0x2A] D2GS_ITEMTOCUBE
[C>0x2D] D2GS_UNSELECTOBJ (Defunct)
[C>0x2F] D2GS_NPCHEAL
[C>0x30] D2GS_NPCCANCEL
[C>0x32] D2GS_NPCBUY
[C>0x33] D2GS_NPCSELL
[C>0x38] D2GS_NPCTRADE
[C>0x3F] D2GS_CHARACTERPHRASE
[C>0x49] D2GS_WAYPOINT
[C>0x4F] D2GS_TRADE
[C>0x50] D2GS_DROPGOLD
[S>0x51] D2GS_WORLDOBJECT
[S>0x5C] D2GS_(COMP)STARTGAME
[C>0x5E] D2GS_PARTY
[C>0x61] D2GS_POTIONTOMERCENARY
[C>0x68] D2GS_GAMELOGON
[C>0x6A] D2GS_ENTERGAMEENVIRONMENT
[C>0x6D] D2GS_PING
[S>0x77] D2GS_TRADEACTION
[S>0x7A] D2GS_LOGONRESPONSE
[S>0xAF] D2GS_STARTLOGON

View consts: [pas cpp vb]


Botnet Messages:
[C>0x00] PACKET_IDLE
[S>0x00] PACKET_IDLE
[C>0x01] PACKET_LOGON
[S>0x01] PACKET_LOGON
[C>0x02] PACKET_STATSUPDATE
[S>0x02] PACKET_STATSUPDATE
[C>0x03] PACKET_DATABASE
[S>0x03] PACKET_DATABASE
[C>0x04] PACKET_MESSAGE
[S>0x04] PACKET_MESSAGE
[C>0x05] PACKET_CYCLE
[S>0x05] PACKET_CYCLE
[C>0x06] PACKET_USERINFO
[S>0x06] PACKET_USERINFO
[C>0x07] PACKET_BROADCASTMESSAGE
[S>0x07] PACKET_USERLOGGINGOFF
[C>0x08] PACKET_COMMAND
[C>0x09] PACKET_CHANGEDBPASSWORD
[S>0x0A] PACKET_BOTNETVERSION
[C>0x0B] PACKET_BOTNETCHAT
[S>0x0B] PACKET_BOTNETCHAT
[C>0x0D] PACKET_ACCOUNT
[S>0x0D] PACKET_ACCOUNT
[C>0x10] PACKET_CHATDROPOPTIONS
[S>0x10] PACKET_CHATDROPOPTIONS

View consts: [pas cpp vb]


BNLS Messages:
This reference is only here for convinience, and may not be complete or up to date. The original and updated documentation can be found here.

[C>0x00] BNLS_NULL
[C>0x01] BNLS_CDKEY
[S>0x01] BNLS_CDKEY
[C>0x02] BNLS_LOGONCHALLENGE
[S>0x02] BNLS_LOGONCHALLENGE
[C>0x03] BNLS_LOGONPROOF
[S>0x03] BNLS_LOGONPROOF
[C>0x04] BNLS_CREATEACCOUNT
[S>0x04] BNLS_CREATEACCOUNT
[S>0x05] BNLS_CHANGECHALLENGE
[C>0x05] BNLS_CHANGECHALLENGE
[C>0x06] BNLS_CHANGEPROOF
[S>0x06] BNLS_CHANGEPROOF
[C>0x07] BNLS_UPGRADECHALLENGE
[S>0x07] BNLS_UPGRADECHALLENGE
[C>0x08] BNLS_UPGRADEPROOF
[S>0x08] BNLS_UPGRADEPROOF
[C>0x09] BNLS_VERSIONCHECK
[S>0x09] BNLS_VERSIONCHECK
[C>0x0A] BNLS_CONFIRMLOGON
[S>0x0A] BNLS_CONFIRMLOGON
[C>0x0B] BNLS_HASHDATA
[S>0x0B] BNLS_HASHDATA
[C>0x0C] BNLS_CDKEY_EX
[S>0x0C] BNLS_CDKEY_EX
[C>0x0D] BNLS_CHOOSENLSREVISION
[S>0x0D] BNLS_CHOOSENLSREVISION
[C>0x0E] BNLS_AUTHORIZE
[S>0x0E] BNLS_AUTHORIZE
[C>0x0F] BNLS_AUTHORIZEPROOF
[S>0x0F] BNLS_AUTHORIZEPROOF
[C>0x10] BNLS_REQUESTVERSIONBYTE
[S>0x10] BNLS_REQUESTVERSIONBYTE
[C>0x11] BNLS_VERIFYSERVER
[S>0x11] BNLS_VERIFYSERVER
[C>0x12] BNLS_RESERVESERVERSLOTS
[S>0x12] BNLS_RESERVESERVERSLOTS
[C>0x13] BNLS_SERVERLOGONCHALLENGE
[S>0x13] BNLS_SERVERLOGONCHALLENGE
[C>0x14] BNLS_SERVERLOGONPROOF
[S>0x14] BNLS_SERVERLOGONPROOF
[C>0x18] BNLS_VERSIONCHECKEX
[S>0x18] BNLS_VERSIONCHECKEX
[C>0x1A] BNLS_VERSIONCHECKEX2
[S>0x1A] BNLS_VERSIONCHECKEX2

View consts: [pas cpp vb]


Other Resources:
The Battle.net Bot Development Website
Valhalla Legends

Message information: SID_AUTH_CHECK (0x51)


Message ID: 0x51
Message Name: SID_AUTH_CHECK
Direction: Client -> Server (Sent)
Used By: Starcraft, Starcraft Broodwar, Diablo II, Diablo II LOD, Warcraft III, Warcraft III: TFT
Format:
Help

Hint: Field names highlighted in blue will display a definition if you hover over the text.
(DWORD)		 Client Token
(DWORD)		 EXE Version
(DWORD)		 EXE Hash
(DWORD)		 Number of keys in this packet
(BOOLEAN)	 Using Spawn (32-bit)

For Each Key:
(DWORD)		 Key Length
(DWORD)		 CD key's product value
(DWORD)		 CD key's public value
(DWORD)		 Unknown (0)
(DWORD[5])	 Hashed Key Data

(STRING) 	 Exe Information
(STRING) 	 CD Key owner name 
Remarks: Contains the EXE Version and Hash as reported by CheckRevision(), and CDkey values. Spawn may only be used for Starcraft and Warcraft II.

The data that should be hashed for 'Hashed Key Data' is:

Client Token
Server Token
Key Product (from decoded CD key)
Key Public (from decoded CD key)
(DWORD) 0
Key Private (from decoded CD key)
Related Links: [S>0x51] SID_AUTH_CHECK
Printable Version

User Comments:

WAR3 Hashing
Posted by Arta (Administrator) on 29/01/05 03:33
Hmm, yes. That comment was from before Iago's stuff was available.
#263


WAR3 Hashing
Posted by Tech-InsaneJoey on 29/01/05 03:31
Arta, what about iago's public domain Java code?
#262


WAR3 hashing
Posted by Arta (Administrator) on 23/02/04 03:27
This code is not currently available. Only a few people have reversed it and they're not making it public. Unless you can reverse it yourself you'll have to use BNLS.
#150


war3 hashing again...
Posted by master[st] on 07/10/03 12:09
I would understand if the answer was "no." but can someone please post something about war3 hashing (a code snipplet) or at least explain how its done..
#129


BNLS usage
Posted by Brolly[iS] on 08/08/03 10:02
If you're going for speed, you wouldn't want to use BNLS; it's one extra server to connect to.
#112


War3 Hashing
Posted by UserLoser[sA] on 04/05/03 04:18
Just use BNLS
#54


Hashing
Posted by Jukta on 07/03/03 12:39
Is the hashing routines for a War3 client available somewhere? If anyone knows about them, I'd really like a code-snippet or just some direction on how to implement them myself.
#35


Hashing
Posted by bbf on 31/01/03 08:03
Maybe we should have a section with some source code avaiable with the hashing functions used in packets. For Version, CDKey, Password and such...
#26


Version Hash
Posted by Arta (Administrator) on 31/01/03 07:09
It is hashed, it's just not the same hashing function as is used for hashed data in other packets.
#25


Version Hash
Posted by BlacKDlcK on 31/01/03 02:20
Just a small thing: The "(DWORD) Version Hash" should be called "Gameversion" or something like it. It's not hashed.
#24


No worries
Posted by Mesiah on 31/01/03 02:03
You wont ever have to worry about jstr being updated, they disowned the game completely, why they still support the client, a mystery. Ive logged into all the gateways looking for somebody to play (yes i said play, /stats mesiah^(R)^ jstr) but there are only like 1 other person logged on, and most likely just a winbot, or some chinese kid who found it out back of sam goody's in the dumpster when he was looking for some free chow mein. Reguardless, if bnet ever did anything with jstr, it would be disabling it completely.
#23


JSTR
Posted by Arta (Administrator) on 29/01/03 04:34
No, it doesn't - but those are still the only games that can be spawned!

I agree this could be confusing, I'll change it.
#21


JSTR
Posted by Dragon on 28/01/03 05:15
I never realy looked into this but does JSTR evin support 0x51?
I didnt think they upgraded it to that yet 8\
#19




For detailed questions and discussion, visit the Battle.Net Bot Development Forum.

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